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The patterns would be easy to develop using cardboard and tape over the building stations but that is not the point. (This will increase interior space, final stability, and allow it to float in slightly more shallow water.) I have redone the boat completely, adding two chines so that the sides are parallel below the waterline, still flared above, and so the deck is hard chined too. I didn't really know what I was doing in Alibre and every thing was done the hard way. I won my copy of Design in last year's Xpress contest with- It is a hard chined, 14', layout or marsh boat. I am a hobbyist who has actually only built one boat, a wood and canvas kayak, and that was over 40 years ago when I was fifteen. Is there an all around software for this.YES, only if you go high end and we are talking lot's of money. Then Alibre you can import the sections or surfaces created on your surface modeler and model all the interior structure, cabinets and mechanical parts.
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Is almost a standard, a hull modeler will give you the tools and features to fair and control surfaces to make it easy for hull modelingįor stuff like superstructure (cabins, wheelhouse other add ons like mast and detailing in general and also to work as a "bridge" between a rendering application or solid modeling application) then a surface modeler is used. Hull Modeler (put name here) + Surface modeler (put name here), If you wanted for boats, this is what is most used, Generic speaking: If you need to develop surfaces, for low cost and lot of power maybe a combination of ViaCAD+Pilot3D, or stay with Pilot3D. If you are looking for a Nurb modeler that works with Alibre, check ViaCAD it cost $100 us, I don't think it develop surfaces but IMO best choice for new users.
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$70? that's very good, I use Prosurf Basic which the software that pilot3D comes from, as MagneO commented is a different interface is not "BAD" just not a common layout so you will find yourself learning a little extra on how to move around.
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